Militia has 20% chance to spawn with more experienced troops
Increase relation with random notable by 1 for every project completedĮach troop in the garrison gains +3 XP per day Town can smuggle in 2 random foot items per day while under siegeġ0% chance to get 1 relation with random notable per day while continuous projects are active Increase daily militia by +2 per day while under siege Gang leaders in settlement offer you 1 more recruitment slot Increase security of the settlement you govern by +1 per dayĥ% daily chance to improve relations by 1 with random gang leaders in governed settlementĢ% daily chance to improve relations by 1 with random notable in governed settlement
Prisoners are 20% less likely to escape from towns Increase governed town security by +1 per day Increase fortification bonus in simulations by 20%Ģ5% chance of double damage to besieging personnelĢ0% more damage to besieger siege engines
10% more damage in simulated battles when sallying out